General description of races and classes

From Corsairs Tales of Pirates.net

There are 4 races and 6 main classes in Corsairs Tales of Pirates.

Races

The race of the character determines what class the player can get. Ami have a slight advantage over other races due to a wider selection of hats with useful stats. Otherwise, there is no difference between races.

Lance Phyllis Ami Carsise
File:Race 02.jpg File:Race 01.jpg File:Race 04f.jpg File:Race 03.jpg

Classes

There are first and second classes in the game. After reaching level 10 the player can complete Quest to get one of the 4 first classes. The first classes are temporary and set the initial vector of character progression. The first class determines which second class the player can get. Upon reaching level 40, a quest for obtaining one of the 6 second classes becomes available. The second classes are the main and open access to new combat skills, allow you to wear better equip and determine the rate of growth of stats. Going forward, the player will have the ability to change class within a race.

Classes tree

First class Second class Available for race Role in the game Basic Damage
Swordsman Champion Carsise Tank Physical
Crusader Lance, Phyliss Damage dealer
Hunter Sharpshooter Lance, Phyliss Damage dealer/Support
Explorer Voyager Lance, Phyliss, Ami Damage dealer/Tank Magical
Herbalist Cleric Phyliss, Ami Damage dealer/Support
Seal Master Phyliss, Ami Support/Tank

Short description

You can learn more about each class by going to the page for that class.

Crusader

File:Race 05.jpg

Crusader deals physical damage with melee auto attacks. Classic damage dealer and carry. Can carry both two one-handed swords, and a sword + shield.

Pros:

+ Highest attack speed and dodge.

+ With the progression of the server and the character himself, the strength of the crusader grows more and more.

+ Strong set of core skills:

  • Illusion Slash that deals very high damage from a distance, has a fast cooldown
  • Stealth, allowing you to move in invisibility
  • Stun that immobilizes the enemy for a long time

Cons:

- Despite the high HP and defense gains, it is still quite a "thin" class compared to others.

- A very popular class, which is why the equipment and gems for the Crusader are usually more expensive than for other classes.

- In order to start showing good results in pk, farming and leveling, you first need at least some investments in equipment and character.

Champion

File:Race 09.jpg

The champion deals physical damage with close range auto attacks. Classic tank. Carries a large two-handed sword.

Pros:

+ The highest increase in HP and defense among all classes, most skills are focused on increasing survival.

+ In the initial stages, during pk and bossing, he provides indispensable help to his guild, absorbing enemy damage.

+ With the progression of the server and the character itself, it becomes much stronger, acquiring, in addition to huge survivability, also huge damage that is not inferior or even superior to other classes.

Cons:

- At the beginning it is difficult for the Champion to level up and farm alone, he is dependent on the guild, not suitable for solo play.

- Has very weak target control skills.

- In the initial stages, it often plays the role of a "punching bag", and in order to start showing good results in pk, leveling and farm, it requires very large investments in equipment and character.

Sharpshooter

File:Race 08.jpg

Sharpshooter deals physical damage with auto attacks from distance. Depending on the progress of the character, it can be both a damage dealer and a support. Can carry both a gun and a bow.

Pros:

+ Longest attack range and fastest movement speed of any class.

+ With a bow sharpshooter can deal damage from a long distance, and with a gun it has very good control: it can seal the enemy, weakening him, due to which he is indispensable on bosses and in pk even with poor equipment.

+ Usually, equipment and gems for a Sharpshooter are not very expensive, and even with an average character and equip, SS becomes quite good at farming, leveling up and in pk.

Cons:

- The lowest increase in HP and defense among all classes.

- Due to low survivability, it is often dependent on the guild.

- To go from a support to a carry requires an average investment in equipment.

Voyager

File:Race 06.jpg

Voyager deals magic damage from skills on land. It is both a damage dealer and a tank at the same time. One of the best classes for new players. Very strong in the early stages of the server.

Pros:

+ From the very start, he is good at leveling, in pk and bossing, even without strong equipment.

+ It has good mass damage even with the progression of the character in the direction of survival.

+ The only class with naval skills for use on ship, making it indispensable for naval farming, naval pk in FC and DS, killing sea bosses.

Cons:

- Requires wearing corals to use skills.

- Not very good at farming land monsters.

Cleric

File:Race 10.jpg

Cleric deals magic damage from skills, and can also buff allied characters, remove enemy debuffs, heal and revive. Cleric is both a damage dealer and a support at the same time. One of the best classes for new players.

Pros:

+ From the very start, good at leveling and farming (due to AoE damage to monsters), in pk and when killing bosses, even without strong equipment.

+ By increasing only one stat (spirit), Cleric increases both damage and survivability (with the "Energy Shield" skill turned on, the damage reduces not HP, but SP), and the power of healing allies.

+ It is the best buffer, especially for classes with physical damage.

Cons:

- Although survivable at the expense of mana, it still requires increased defense and physical resistance.

- When sealed by an enemy sharpshooter or seal master, it becomes completely useless for a while due to the inability to use skills.

Seal Master

File:Race 07.jpg

Seal Master is usually a survivability boost first, so she has little damage, acting as a support player for the rest of the players. Can buff allied characters, remove enemy debuffs, and revive.

Pros:

+ Has some of the best skills for weakening enemies and bosses, due to which it is indispensable on bosses and in pk, even with poor equip.

+ With increased survivability, it can act as a tank frontline initiator

+ One of the most unpopular classes, due to which equipment for a seal masters is usually quite cheap

Cons:

- With not the strongest equipment of the character, you have to sacrifice something: either damage or survivability.

- Dependent on the guild.

What race and class to choose

There is no one best class in Thales of Pirates. All six classes have both pros and cons. During pk battles in mazes or when killing bosses, teamwork comes to the fore, where different classes complement each other. Each player chooses race and class on his own. New players are encouraged to try all six classes in turn, starting with the simplest: Voyager or Cleric. Over time, the player will be able to decide which play style is closer to him: a carry or a support, a tank or a damage dealer, a lone wolf or a team player. When joining a guild, you can check with the guild leadership which classes are most needed right now and make a decision based on that. It's worth remembering that a player can change class within a race at any time.



List of guides
Server Description Conception and server ratesServer timeEaster Event
Newbie guide How to start playingWhat activities exist on the serverHow to make money on the server
Races and classes General description of races and classes Crusader Champion Sharpshooter Voyager Cleric Seal Master Class change
Quests Class quests Story quests Language barrier Phoenix Rebirth Hexathlon Vampiric Aries Palace (Horoscope)
Life skills Life skill points Stall Woodcutting Fishing (ship) Blueprints Crafting Manufacturing Cooking Analyze Land Fishing and Butchering fish Alchemy
Equipment Equipment Fairy Pet Hand pet (Lootpet) Mount Corals Rings Necklaces Cloak Bracelets, handguards and belts Strengthening equipment Equipment slots (socket set) Gems Gems combining Gems forging Gems extraction (pliers) Apparels Hairstyles Wings Auras Relic System
Mazes and maps Description and schedule of mazes Forsaken City (FC) Dark Swamp (DS) Demonic World (DW) Eternal garden (EG) Chaos Dragons Lair (BD)
Bosses Mini Bosses Jade Bosses Legendary Bosses Sea Bosses
Items Inert Dust, Inert Stones, and Elemental Stones Kal Runestone Sparks Potions and other consumable items for combat
Gameplay List of NPC Character leveling and Exp amplifiers Farming and Item Drop amplifiers Premium status Characters stats Guilds Reputation New Sheepskin Scroll (NSS) Old Sheepskin Scroll (OSS) Fortune lots Ships Daily rewards Evil crystal Friendship (skill) Prison island (bots)
Item Mall (IM) How to purchase IMPs How to use item mall (IM)
Interface Launcher and settingsHotkeysAuto movementOffline mode
Technical questions TweaksHow to install the game on MacOSHow to switch language in gameSecret codeHow to change account passwordHow to change character nicknameHow to change emailServer linksProblem with damage effects(visual)